Hi all,
I've been working on an idea to give my various spaceships "shields" via a
shield macro. You should find three attachments:
1) Shield_off.jpg - the test object without shield.
2) Shield_on.jpg - the test object with shield. (In this example the shield
is filled with emission/absorption media with values to enhance the
visibility of the edges.)
3) shield.zip - zipped copy of shield.pov
The macro relies on the trace() function in MegaPov, the Shield_on.jpg
example uses the solid mesh capabilities of MegaPov to fill the generated
mesh with media.
Justin
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Attachments:
Download 'shield_off.jpg' (5 KB)
Download 'shield_on.jpg' (6 KB)
Download 'shield.zip' (3 KB)
Preview of image 'shield_off.jpg'
Preview of image 'shield_on.jpg'
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